[ It's a small room, honestly, almost unremarkable-looking. The only thing of immediate note is a small chamber with a box nestled inside. There's a hallway leading outside of the room, though it's almost oppressively quiet. The air around this entire place is— uneasy, as if the wrong move could lead to something terrible. ]
( the goal of this room is "engagement" scores are based on how much you engage with the room and NPC )
[ The box beckons to you, almost like a gleaming ray of hope in the otherwise uneasy room. But as your hand reaches to touch the box, a slight hand reaches to touch your shoulder. ]
[ It's a small room, honestly, almost unremarkable-looking. The only thing of immediate note is a small chamber with a box nestled inside. There's a hallway leading outside of the room, though it's almost oppressively quiet. The air around this entire place is— uneasy, as if the wrong move could lead to something terrible. ]
( the goal of this room is "engagement" scores are based on how much you engage with the room and NPC )
[ It's a small room, honestly, almost unremarkable-looking. The only thing of immediate note is a small chamber with a box nestled inside. There's a hallway leading outside of the room, though it's almost oppressively quiet. The air around this entire place is— uneasy, as if the wrong move could lead to something terrible. ]
( the goal of this room is "engagement" scores are based on how much you engage with the room and NPC )
the uneasiness hanging around him is a familiar feeling; it unnerves him deep in his stomach, but he continues, because he's always vaguely uneasy.
he doesn't bother to explore the hallway, no—he heads straight to the box. and kirei will pull at the rope to untie it, seeking to then open the box in any way he can.]
[ It's a small room, honestly, almost unremarkable-looking. The only thing of immediate note is a small chamber with a box nestled inside. There's a hallway leading outside of the room, though it's almost oppressively quiet. The air around this entire place is— uneasy, as if the wrong move could lead to something terrible. ]
( the goal of this room is "engagement" scores are based on how much you engage with the room and NPC )
002.
Re: 002.
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( the goal of this room is "engagement" scores are based on how much you engage with the room and NPC )
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[ stops, then ]
Excuse me, my apologies. I did not know someone was in this room.
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You shouldn't play with other people's things, you know. It's rude.
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Re: 002.
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( the goal of this room is "engagement" scores are based on how much you engage with the room and NPC )
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You shouldn't play with other people's things, you know. It's rude.
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I had no intention of playing with it.
Even so, I do apologize for my intrusion.
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The last person who touched my box is still in trouble for it. It's not meant for anyone else's hands.
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( the goal of this room is "engagement" scores are based on how much you engage with the room and NPC )
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the uneasiness hanging around him is a familiar feeling; it unnerves him deep in his stomach, but he continues, because he's always vaguely uneasy.
he doesn't bother to explore the hallway, no—he heads straight to the box. and kirei will pull at the rope to untie it, seeking to then open the box in any way he can.]
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You shouldn't play with other people's things, you know. It's rude.
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Are you angry with me?
[a calm question.]
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That's mine! Don't you dare!
Re: 002.
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( the goal of this room is "engagement" scores are based on how much you engage with the room and NPC )
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so she sits down nearby to see if she can't get it open. ]
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A slim young man wearing a yukata stands before you. His hair is short, dark— though his expression is darker still, a mask of still anger. ]
You shouldn't play with other people's things, you know. It's rude.
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